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| rare wizard + synthesizer sighting |
For those who don't know, the OSR (old school rennaisance), is a contemporary movement in tabletop role-playing games focused on exploring the way games were played at the roots of the hobby, beginning with the release of Dungeons & Dragons in 1974. But in addition to playing older games, the OSR asks what if we can keep developing new games and content in this style? The current renaissance in analogue synthesizer technology has eerily similar premise. What if we go back to the 1970's, and continue developing the technology and methods that were abandoned there? So it's not just about playing old games or collecting old synthesizers. It is about taking the technology of a time period, and expanding it laterally into a new dimension. It's parallel universe technology. Are there other parallel universe technologies out there, experiencing a renaissance? Or are the similarities between these two movements just a really strange coincidence? Is this a generational cycle that's happened many times before, or is it unique to some pre- and post- information age transition?
This is the dialogue I'm hoping to open and explore over the next few months with this blog. In addition, I want to take my place in the OSR blogging community by sharing resources from my weekly Sunday night D&D games. I'll also post anything I find that is related both to synthesizers and tabletop roleplaying games.
I Dream of Wires: The Modular Synthesizer Documentary
GROGNARDIA: D&D and the Old School Renaissance
